Goal
Providing a more engaging and effective learning experience to maintain user motivation.
Insights
Cultural Content
Immersive
Immersive
Gamification
Interactive
Interactive
Real Life Scenario
Authentic
Authentic
Competitive Analysis
Strengths
Gamification elements
A wide range of languages
Bite-size lessons
Weaknesses
Vocabulary and basic grammar focused
Limited real-life conversational practice
Reference Point
High standard in gamified learning with streaks, leaderboards
Strengths
In-depth lessons for Asian languages
Clear grammar explanations
Offline mode available
Weaknesses
Limited language options
Require a paid subscription
Reference Point
Offering comprehensive grammar lessons that could be a valuable additon
Strengths
Real-life video clips
Community generated content
Offline mode available
Weaknesses
Lack of structured learning
Limited depth in grammar
Reference Point
Native speaker videos, immersive learning with ‘Learn with Locals’
Strengths
Visual learning
Fast-paced learning with short session
Simple user interface
Weaknesses
Vocabulary centric learning
Limited real-life application
Reference Point
Visually-driven vocabulary learning, make language learning more engaging.
Flowchart
Design System
Prototyping
Conversation with chat bot
Cultural Immersion
Reward System
Takeaways
Dynamic Content
Users can learn language with immersive cultural contents, making learning process more engaging and effective.
Practice with Chatbot, ‘Kobo’
Various real-life scenarios help users not only practice conversation but also apply to specific contexts, making learning more relevant.
Quiz and Reward
The personalized challenges tailored to each user’s weakness help to improve learning skills